Day 2 | Wars

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Day 2 | Wars

Post by Forthwall on Wed Sep 28, 2011 6:34 am

How will wars be fought, what is a suitable war, etc
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Re: Day 2 | Wars

Post by Will on Wed Sep 28, 2011 6:40 am

Though its supposed to be out of the box and this is an odd term, realism needs to be understood to be in effect too, it's like NASCAR's Boys have at it, You wanna do it to yourself? Ok, you wanna endanger the pit crew and the fan's lives? uh, nuuh, that ain't gonna fly, that make sense? Basically, That God-Modding thing kinda, you can't have 10,000,000,000,000... (and so it goes) nukes and say. "I have ten blehbillion nukes and I nuke your half of the galaxy with them" Basically we have to do "unrealistic realism" like fight conventional war with unconventional methods....


P.S. Welcome to the thinking of Will, cuz I've kept it under Lock, Key and Gerbal security detail for three years in this community Razz

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Re: Day 2 | Wars

Post by StanislavSoltys on Wed Sep 28, 2011 6:44 am

Basicly no problem, just no godmoddiing, period. and 999,999,999,999 wont cut for a reasonable amount of nukes.
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Re: Day 2 | Wars

Post by Daniel on Sat Oct 01, 2011 4:33 am

What about shields and force fields? How powerful should they be?
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Re: Day 2 | Wars

Post by yoda bot on Tue Oct 11, 2011 1:02 am

I think the issues of protection should be the responsibility of each planet, being prohibited only the use of weapons of planetary destruction, and of course the wars between planets of the union, under penalty of expulsion from the UNPF .

off : all these decisions taken at the conference will be engaged in some type of Galactic Constitution?
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Re: Day 2 | Wars

Post by Daniel on Tue Oct 11, 2011 2:05 am

I don't think expulsion from the UPF would be a good penalty for a galactic war, since all known inhabited planets are members of the UPF, which would mean that we can't have any wars Razz
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Re: Day 2 | Wars

Post by yoda bot on Tue Oct 11, 2011 2:18 am

so the UNFP not have any enemies?

wars can only occur between the planets of the union?
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Re: Day 2 | Wars

Post by Daniel on Tue Oct 11, 2011 2:24 am

Well, the only planets there are are the planets in the union, so that's the only type of war we can have Wink

EDIT: The UPF can have enemies, but the enemies are the enemies within (planets that don't like each other for example)
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Re: Day 2 | Wars

Post by yoda bot on Tue Oct 11, 2011 2:27 am

hun ,that's a little weird, but okay - Neutral

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Re: Day 2 | Wars

Post by #1SithLord on Sat Oct 15, 2011 4:55 am

Rogue planets that is. At any rate, as far as wars, go, I think an overall emphasis on story-telling over numbers will help end gmodding. I have been part of an RP site for years, and when it initially started, everything was about fleet numbers, how ships one can build, etc. It led to a lot of bickering and whatnot.

When I came to be in charge, I placed an emphasis on making a good story, something rich and in-depth and wnet away from fleet numbers. That seemed to solve our problems. We weren't so much for our own faction as we were for our story.

I'd suggest not worrying about placing any fleet limits or anything like that but trust in an honor system and trust everyone understands what realistic would be. It worked for us and we never had a case of gmodding since then.
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